Present and Past Activities

Member of the Core Team of 4TU.Humans&Technology

Between May 2015 and December 2016, I was a member of the core team of the 4TU.Humans&Technology (4TU.H&T) research centre. 4TU.H&T is part of the 4TU federation, and consists of research groups from the three technical universities in the Netherlands (Delft University of Technology, Eindhoven University of Technology, University of Twente, and Wageningen University). I was jointly responsible for constructing and executing the yearly plan consisting of the main goals and activities to be carried out by the research centre. I was also the Delft-based project leader of the research programme ‘Smart Social Spaces and Systems (S4) for Living Well’, which I co-authored.

Committee Memberships and Organisation

  • 2016: Organiser Seminars for PhDs (4TU.H&T)
  • 2016: Organiser Symposium on Supportive Technology for People with Dementia (4TU.H&T)
  • 2016: Organiser Workshop on Human-Agent Experience Sharing (4TU.H&T)
  • 2016: Sponsoring & Exhibits Chair at INTETAIN conference
  • 2015: Organiser 4TU.H&T PhD Autumn School
  • 2015: Poster&Demo Chair at Intelligent Virtual Agents conference

Conference&WORKSHOP REVIEW committee member

  • 2016: ECAI conference
  • 2016: HRI conference
  • 2016: VASST workshop
  • 2016: INTETAIN conference
  • 2016: ICSR conference
  • 2016: RO-MAN conference
  • 2015: AAAI conference

Reviewer for journals

  • 2014 – present : Computers & Education
  • 2016 – present : Ethics and Information Technology

Supervisor

2015/2016: Ismini Psychoula, MSc graduation project, Media and Knowledge Engineering, Delft University of Technology, “A robotic ePartner for people with dementia and their professional caregivers”, graduated November 2016.

2015/2016: Tom Kouwenhoven, Honours program Bachelor’s project, Lifestyle Informatics, Vrije Universiteit Amsterdam, shared supervision with Dr. Tibor Bosse, “Flexible human-agent dialogues for social training with the use of BDI-models”, completed.

2013/2014: Christian van Rooij, MSc graduation project, Technical Artificial Intelligence, Utrecht University, “An agent-based learner model” (component of personalized educational game), graduated February 2014.

2013/2014: Ruben de Jong, MSc internship, Cognitive Artificial Intelligence, Utrecht University, “Implementation of a multi-agent system to control”(architecture of personalized educational game), graduated October 2014.

2012/2013: Pauline Hovers, MSc graduation project, Human Centered Multimedia, University of Amsterdam, “An authoring interface for instructors” (component of personalized educational game), graduated September 2013.

2011/2012: Gwen Ferdinandus, MSc graduation project, Technical Artificial Intelligence, Utrecht University, “Automated scenario generation”, (component of personalized educational game), graduated November 2012.

Lecturer/teaching assistant

2012/2013, 2013/2014, 2014/2015, 2015/2016: Intelligent User Experience Engineering, coordinator of the practical assignment & co-lecturer, Delft University of Technology (Media and Knowledge Engineering Master).

2010/2011, 2011/2012, 2012/2013: Logic for AI, Utrecht University, Artificial Intelligence, Bachelor

2007/2008, 2008/2009: Methods, techniques, and statistics Part 1&2, Utrecht University, Social Sciences Bachelor, and Psychology Bachelor

2006/2007: Processing Research Results I, Utrecht University of Applied Sciences, Faculty of Economics and Management Bachelor

2003/2004: Statistics I, Maastricht University, Psychology Bachelor

In the media

Science reporter Dap Hartmann reviewed my PhD thesis for the ICGA journal of which Prof. Jaap van den Herik is the editor-in-chief. This review will appear in ICGA Journal, Vol. 38, No. 2, pp. 100-101.

On November 24 2014, at VHTO’s networking conference “Inspire the future“, I was interviewed about my experiences with a PhD-project that arises from a collaboration between a research institute (TNO) and a university (Utrecht University).

I/O magazine – interview “Pas Gepromoveerd

DUB – background article, “Serious gaming conquers education

Invited talks

Supportive technology for people with dementia (2016). Invited talks during Pieter van Foreest care facilities’ information event for employees.

Responsible design of cognitive agents and robots (2015). Guest lecture at Radboud University Nijmegen, during the Master Course “Trends in AI”.

Learning support (2015). Guest lecture during IUXE course at Delft University of Technology.

Military Robots and Ethics (2015). Guest lecture at Radboud University Nijmegen, during the Master Course “Human-Robot Interaction”.

Design evaluation and methods (2015). Guest lecture during IUXE course at Delft University of Technology.

Ontology Engineering (2015). Guest lecture during IUXE course at Delft University of Technology.

Military Robots and Ethics (2015). Presentation and panel discussion for Tilburg Student Association Plato – symposium on Robots in Society.

Research Methods for IKS  – Situated Cognitive Engineering for PEGs (2014). Presentation at the PhD student course “Research Methods and Methodology for IKS”, organized by the Netherlands research school for Information and Knowledge Systems (SIKS).

Personalized Educational Games (2014). Final project presentation for the TPI seminar at TNO Soesterberg.

Learning and instruction in IUXE design (2014). Guest lecture during IUXE course at Delft University of Technology.

Personalized Educational Games (2014). Final project presentation for the II seminar at Delft University of Technology.

Personalized Educational Games (2014). Final project presentation for the ISIS seminar at Utrecht University.

Ontology Engineering (2014). Guest lecture during IUXE course at Delft University of Technology.

Situated Cognitive Engineering for Adaptive Educational Games – A training tool for trainees and instructors (2013). Project presentation at TNO.

Situated Cognitive Engineering for Adaptive Educational Games (2013). Guest lecture during IUXE course at TUDelft.

Automatische regie tijdens scenario-gebaseerde training (2012). Project presentation for military instructors.

Adaptivity in serious games – Guiding the trainee to optimize learning (2012). Project presentation for the ISIS seminar at Utrecht University.